Chiori Build Guide

Chiori’s Role and Skills

Chiori is a Geo sub DPS whose kit revolves around summoning puppets to deal damage. Her Elemental Skill (E) lunges her forward into a slash and then summons a puppet into the field. The puppet will periodically attack enemy and an additional one can be summon if a Geo construct is nearby. She can have a maximum of 2 puppets if If you have a Geo Construct while using her E.

Her Elemental Burst (Q) is a pretty straightforward in which she deals a big AOE nuke damage.

Chiori’s E and Q damage scales on both ATK and DEF but DEF pulls slightly ahead in terms of scaling. Thus its recommended to focus on DEF over ATK. This does mean that Chiori can benefit from ATK buffs such as Noblesse Oblige, Bennett Q, Pyro Resonance and more.

Artifact set

Husk of Opulent Dreams FlowerHusk of Opulent Dreams (4)

A full Husk set would be Chiori’s best artifact since it buffs both her DEF and Geo DMG. The maximum buff from the set can be easily achieve since she benefits from its double stack generation when she’s off-field. Plus, the buff benefits both her E and Q.

If you have C6 Chiori or plan to play her on-field, this is also her best set.

Golden Troupe FlowerGolden Troupe (4)

If you intend to maximize Chiori’s E damage, this set would be her Best-in-Slot (BiS). The full set would massively boost her puppets damage with the expense of her Burst. If you don’t want to use Chiori’s Burst every rotation this is highly recommended.

Marechaussee Hunter FlowerMarechaussee Hunter (4)

If you intend to play Chiori on-field only with Furina on the team then the MH set would be her best artifact.
This set is geared towards a C6 Chiori since that’s the only time she can strictly play on-field and don’t mind gimping her puppet and Burst damage to focus on her NA. Its also one the reason you’ll want to run Furina with this build.

Weapon

Uraku Misugiri (5✩)

Chiori’s signature weapon comes with a huge Crit DMG on top of a flexible passive that can both benefit her off-field or on-field playstyle. Its passive will either increase Chiori’s NA damage if she’s on-field or E damage if she’s off-field.

Lastly, the buff from her sword will further increase if you’re running her with another Geo teammate further solidifying its niche as her signature weapon.

Primordial Jade Cutter (4✩)

PJC is her second best option since it comes with a huge Crit Rate on top of a ATK buff passive that anyone can benefit. The weapon simply boost its wielder offensive capabilities very easily with no prerequisites.

Wolf-Fang (4✩)

At R5, Wolf-Fang is Chiori’s strongest 4-star weapon due to its huge 32% DMG buff on her E and Q talent. With its Crit Rate stat, the Wolf-Fang beats PJC by a small margin at R5 but falls slightly below Cinnabar and HoD at R1.

Its only downside is that the Crit Rate passive does not work off-field so she can’t benefit on it unless you play her on-field and getting max refinements will take multiple BPs completion.

Cinnabar Spindle (4✩)

The 4-star sword ‘Cinnabar Spindle‘ would be Chiori’s best F2P weapon as it comes with a huge DEF stat and Elemental Skill (E) damage buff for its passive. Unfortunately it can only be obtained from the the past Shadows Amidst Snowstorms Event.

Harbinger of Dawn (3✩)

HoD will be one of Chiori’s ‘true F2P’ weapon since its accessible to anyone. Its huge Crit DMG stat and Crit Rate passive makes it one of the best weapon for Chiori since her dolls damage benefit from offensive stats.

Talent

C0-C5

Skill (E) > Burst (Q) > Normal Attack (NA)

C6

Normal Attack (NA) > Skill (E) > Burst (Q)

Chiori’s main source of damage is primarily from her puppets after using E. At C6, Chiori’s kit changes significantly and her Normal Attacks will be the source of most of her damage. For C6 Chiori, she would be an on-field DPS and her NAs will take priority over anything else.

The optimal way of playing on-field Chiori at C0 is to not to play GEO infusion, but instead let her drive her own coordinated attacks while she reaps the benefits from buffs that only work on-field. So even at C0 on-field Chiori, her talent priority will be the same as off-field Chiori.

Main stat and substat

Sand: DEF%
Goblet: Geo DMG%
Circlet: Crit Rate / DMG

  1. Crit Rate / DMG
  2. DEF%
  3. ATK%
  4. Energy Recharge

Regarding ATK vs DEF stat, Chiori still benefits from ATK, but she scales much better with DEF so you should focus on DEF. She is similar Alhaitham and Nahida where her ATK scaling lets her make use of ATK, but you shouldn’t build around it. DEF is always better since she scales better with it and you should prioritize it over ATK in any situation unless you have no other choice.

Energy Recharge Requirements

    • Burst (Q) every rotation: ~120%
    • Only focusing on E: 100%

Chiori will have around ~120% ER due to her low energy requirement of 60 for her Burst. If you’re building Chiori for maximum E damage and don’t care about using her Burst every rotation then you can ignore ER entirely.

Constellation

C1 > C2 > C6

C1 activates Chiori’s Ascension 4 Passive (20 GEO DMG%) and summons her 2nd puppet if there is another Geo character in the team.

This helps add around 45% damage for Navia or any Geo teammates that cannot create Constructs.

Geo team with a construct doesn’t really benefit from any damage increase but the extra puppet range is a QoL improvement.

If you are using Burst (Q) with Chiori every rotation then she benefits more with this Constellation.

Makes on-field DPS Chiori with her NAs a viable option as her Normals now scale on DEF and her E cooldown has been reduced to 4s. This means that she can gain more Geo infusion for her NAs through her E.

Teams

Itto
Chiori

Itto / Chiori / Gorou / Flex

Chiori

Navia / Chiori / Flex / Flex

Chiori
Furina
Zhongli

Noelle / Chiori / Furina / Flex