Amber Base Stats
Ascension Phase | Level | Base HP | Base ATK | Base DEF | Special Stat (ATK) |
6✦ | 90/90 | 9461 | 223 | 600 | 24.0% |
80/90 | 8805 | 207 | 559 | ||
5✦ | 80/80 | 8384 | 197 | 532 | 18.0% |
70/80 | 7729 | 182 | 490 | ||
4✦ | 70/70 | 7308 | 172 | 463 | 12.0% |
60/70 | 6654 | 156 | 422 | ||
3✦ | 60/60 | 6233 | 146 | 395 | 12.0% |
50/60 | 5577 | 131 | 354 | ||
2✦ | 50/50 | 5016 | 118 | 318 | 6.0% |
40/50 | 4361 | 102 | 276 | ||
1✦ | 40/40 | 3940 | 92 | 250 | — |
20/40 | 2630 | 62 | 166 | ||
0✦ | 20/20 | 2037 | 48 | 129 | — |
1/20 | 793 | 18 | 50 |
Amber AA
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | |
1-Hit DMG (%) | 36.12 | 39.06 | 42 | 46.2 | 49.14 | 52.5 | 57.12 | 61.74 | 66.36 | 71.4 | 76.44 |
2-Hit DMG (%) | 36.12 | 39.06 | 42 | 46.2 | 49.14 | 52.5 | 57.12 | 61.74 | 66.36 | 71.4 | 76.44 |
3-Hit DMG (%) | 46.44 | 50.22 | 54 | 59.4 | 63.18 | 67.5 | 73.44 | 79.38 | 85.32 | 91.8 | 98.28 |
4-Hit DMG (%) | 47.3 | 51.15 | 55 | 60.5 | 64.35 | 68.75 | 74.8 | 80.85 | 86.9 | 93.5 | 100.1 |
5-Hit DMG (%) | 59.34 | 64.17 | 69 | 75.9 | 80.73 | 86.25 | 93.84 | 101.43 | 109.02 | 117.3 | 125.58 |
Aimed Shot (%) | 43.86 | 47.43 | 51 | 56.1 | 59.67 | 63.75 | 69.36 | 74.97 | 80.58 | 86.7 | 92.82 |
Fully-Charged Aimed Shot (%) | 124 | 133.3 | 142.6 | 155 | 164.3 | 173.6 | 186 | 198.4 | 210.8 | 223.2 | 235.6 |
Plunge DMG (%) | 56.83 | 61.45 | 66.08 | 72.69 | 77.31 | 82.6 | 89.87 | 97.14 | 104.41 | 112.34 | 120.27 |
Low Plunge DMG (%) | 113.63 | 122.88 | 132.13 | 145.35 | 154.59 | 165.17 | 179.7 | 194.23 | 208.77 | 224.62 | 240.48 |
High Plunge DMG (%) | 141.93 | 153.49 | 165.04 | 181.54 | 193.1 | 206.3 | 224.45 | 242.61 | 260.76 | 280.57 | 300.37 |
Amber E
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | |
Inherited HP (% Max HP) | 41.36 | 44.46 | 47.56 | 51.7 | 54.8 | 57.9 | 62.04 | 66.18 | 70.31 | 74.45 | 78.58 | 82.72 | 87.89 | 93.1 |
Explosion DMG (%) | 123.2 | 132.44 | 141.68 | 154 | 163.24 | 172.48 | 184.8 | 197.12 | 209.44 | 221.76 | 234.08 | 246.4 | 261.8 | 277 |
CD | 15s |
Amber Q
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | |
Fiery Rain DMG Per Wave (%) | 28.08 | 30.19 | 32.29 | 35.1 | 37.21 | 39.31 | 42.12 | 44.93 | 47.74 | 50.54 | 53.35 | 56.16 | 59.67 | 63.2 |
Total Fiery Rain DMG (%) | 505.44 | 543.35 | 581.26 | 631.8 | 669.71 | 707.62 | 758.16 | 808.7 | 859.25 | 909.79 | 960.34 | 1010.88 | 1074.06 | 1137 |
Duration | 2s | |||||||||||||
CD | 12s | |||||||||||||
Energy Cost | 40 |
Amber Constellations
Constellation | Name | Effect |
1 | One Arrow to Rule Them All | Fires 2 arrows per Aimed Shot. The second arrow deals 20% of the first arrow's DMG. |
2 | Bunny Triggered | Baron Bunny, new and improved! Hitting Baron Bunny's foot with a fully-charged Aimed Shot manually detonates it. Explosion via manual detonation deals 200% additional DMG. |
3 | It Burns! | Increases the Level of Fiery Rain by 3. Maximum upgrade level is 15. |
4 | It's Not Just Any Doll... | Decreases Explosive Puppet's CD by 20%. Adds 1 additional charge. |
5 | It's Baron Bunny! | Increases the Level of Explosive Puppet by 3. Maximum upgrade level is 15. |
6 | Wildfire | Fiery Rain increases all party members' Movement SPD by 15% and ATK by 15% for 10s. |