Main DPS | Also commonly called On-field DPS or Main Carry. A character that takes the most field time. |
Hypercarry | A character who is a very high percentage of the team’s damage while also having the most field time. |
Sub Carry | A character who is used as a Second Main DPS to fill up time while waiting for cooldowns to end. |
Sub DPS/Off-field DPS | Also commonly called Off-field DPS. A character who can deal damage while not actively on the field (off-field). |
Enabler | A character that applies elemental auras for other characters. This is a utility role that doesn’t affect a character’s DPS. |
Battery | A character whose primary purpose is to reduce the ER requirement of another character. This is a utility role that doesn’t affect a character’s DPS. |
Support | A character whose main purpose is to buff, debuff, crowd-control, or offer any other form of team utility. |