Itto Base Stats

Ascension Phase Level Base HP Base ATK Base DEF Special Stat (CRIT Rate)
6✦ 90/90 12858 227 959 19.2%
80/90 11954 211 891
5✦ 80/80 11344 200 846 14.4%
70/80 10447 184 779
4✦ 70/70 9837 173 733 9.6%
60/70 8950 158 667
3✦ 60/60 8341 147 622 9.6%
50/60 7462 131 556
2✦ 50/50 6649 117 495 4.8%
40/50 5779 102 431
1✦ 40/40 5169 91 385 —
20/40 3454 61 257
0✦ 20/20 2596 45 193 —
1/20 1000 17 74

Normal Attack
Perform up to 4 consecutive strikes.
When the 2nd and 4th strikes hit opponents, Itto will gain 1 and 2 stacks of Superlative Superstrength, respectively.
Max 5 stacks. Triggering this effect will refresh the current duration of any existing stacks.

Additionally, Itto’s Normal Attack combo does not immediately reset after sprinting or using his Elemental Skill, “Masatsu Zetsugi: Akaushi Burst!”

Charged Attack
When holding to perform a Charged Attack, Itto unleashes a series of Arataki Kesagiri slashes without consuming Stamina. Instead, each Arataki Kesagiri slash consumes 1 stack of Superlative Superstrength. When the final stack is consumed, Itto delivers a powerful final slash.
If no stacks of Superlative Superstrength are available, Itto will perform a single Saichimonji Slash.

Plunging Attack
Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.

Itto AA

1 2 3 4 5 6 7 8 9 10 11
1-Hit DMG (%) 79.23 85.68 92.13 101.34 107.79 115.16 125.3 135.43 145.57 156.62 169.29
2-Hit DMG (%) 76.37 82.58 88.8 97.68 103.9 111 120.77 130.54 140.3 150.96 163.17
3-Hit DMG (%) 91.64 99.1 106.56 117.22 124.68 133.2 144.92 156.64 168.36 181.15 195.8
4-Hit DMG (%) 117.22 126.77 136.31 149.94 159.48 170.39 185.38 200.37 215.37 231.72 250.47
Arataki Kesagiri Combo Slash DMG (%) 91.16 98.58 106 116.6 124.02 132.5 144.16 155.82 167.48 180.2 194.78
Arataki Kesagiri Final Slash DMG (%) 190.92 206.46 222 244.2 259.74 277.5 301.92 326.34 350.76 377.4 407.93
Superlative Superstrength Duration 60s
Saichimonji Slash DMG (%) 90.47 97.84 105.2 115.72 123.08 131.5 143.07 154.64 166.22 178.84 193.31
Saichimonji Slash Stamina Cost 20
Plunge DMG (%) 81.83 88.49 95.16 104.67 111.33 118.94 129.41 139.88 150.35 161.76 173.18
Low Plunge DMG (%) 163.63 176.95 190.27 209.3 222.62 237.84 258.77 279.7 300.63 323.46 346.29
High Plunge DMG (%) 204.39 221.02 237.66 261.42 278.06 297.07 323.21 349.36 375.5 404.02 432.54

Hurls Ushi, the young akaushi bull and auxiliary member of the Arataki Gang, dealing Geo DMG to opponents on hit.
When Ushi hits opponents, Arataki Itto gains 1 stack of Superlative Superstrength.

Ushi will remain on the field and provide support in the following ways:

  • Taunts surrounding opponents and draws their attacks.
  • Inherits HP based on a percentage of Arataki Itto’s Max HP.
  • When Ushi takes DMG, Arataki Itto gains 1 stack of Superlative Superstrength. Only 1 stack can be gained in this way every 2s.
  • Ushi will flee when its HP reaches 0 or its duration ends. It will grant Arataki Itto 1 stack of Superlative Superstrength when it leaves.

Hold
Adjust throwing angle.

Ushi is considered a Geo Construct. Arataki Itto can only deploy 1 Ushi on the field at any one time.

Itto E

1 2 3 4 5 6 7 8 9 10 11 12 13 14
Skill DMG (%) 307.2 330.24 353.28 384 407.04 430.08 460.8 491.52 522.24 552.96 583.68 614.4 652.8 691
Inherited HP 100% Max HP
Duration 6s
CD 10s

Time to show ’em the might of the Arataki Gang! For a time, Itto lets out his inner Raging Oni King, wielding his Oni King’s Kanabou in battle.
This state has the following special properties:

  • Converts Itto’s Normal, Charged, and Plunging Attacks to Geo DMG. This cannot be overridden.
  • Increases Itto’s Normal Attack SPD. Also increases his ATK based on his DEF.
  • On hit, the 1st and 3rd strikes of his attack combo will each grant Arataki Itto 1 stack of Superlative Superstrength.
  • Decreases Itto’s Elemental and Physical RES by 20%.

The Raging Oni King state will be cleared when Itto leaves the field.

Itto Q

1 2 3 4 5 6 7 8 9 10 11 12 13 14
ATK Bonus (% DEF) 57.6 61.92 66.24 72 76.32 80.64 86.4 92.16 97.92 103.68 109.44 115.2 122.4 129.6
ATK SPD Bonus 10%
Duration 11s
CD 18s
Energy Cost 70

Itto Constellations

Constellation Name Effect
1 Stay a While and Listen Up After using Royal Descent: Behold, Itto the Evil!, Arataki Itto gains 2 stacks of Superlative Superstrength. After 1s, Itto will gain 1 stack of Superlative Superstrength every 0.5s for 1.5s.
2 Gather 'Round, It's a Brawl! After using Royal Descent: Behold, Itto the Evil!, each party member whose Element is Geo will decrease that skill's CD by 1.5s and restore 6 Energy to Arataki Itto. CD can be decreased by up to 4.5s in this manner. Max 18 Energy can be restored in this manner.
3 Horns Lowered, Coming Through Increases the Level of Masatsu Zetsugi: Akaushi Burst! by 3. Maximum upgrade level is 15.
4 Jailhouse Bread and Butter When the Raging Oni King state caused by Royal Descent: Behold, Itto the Evil! ends, all nearby party members gain 20% DEF and 20% ATK for 10s.
5 10 Years of Hanamizaka Fame Increases the Level of Royal Descent: Behold, Itto the Evil! by 3. Maximum upgrade level is 15.
6 Arataki Itto, Present! Arataki Itto's Charged Attacks deal +70% Crit DMG. Additionally, when he uses Arataki Kesagiri, he has a 50% chance to not consume stacks of Superlative Superstrength.